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General Comments & Major Rumors
Author: sbanks
Last updated: 4480d 13h 32m 5s ago by MrWhite
Comments: 57,719
Views: 14,327,908
Votes: 81 (4.5 average)
article
General Comments & Major Rumors section.

Everyone knows where this section is for, keep it clean from flaming and only posts in english are allowed.
comments

Add a YouTube movie Add an image Add a link/url Help
Anonymous (16:41:42 - 15-07)
Link Quote
Robbiee at 15:45:19 on 15/07:
Arcanine at 15:30:48 on 15/07:
Anonymous at 15:27:25 on 15/07:
shooting should be a gamble where you don't know if you survive or not, atleast if you shoot face to face, without carkill and preshoot.
Last versions people complained that there was nearly no backfire and now there are complains that every 4th kill is a backfire one. Actually i think everyone should have atleast minor chances to die regardless of rp, bulletcount and bulletshot. Even 1 bullet should have a chance to kill, a very small chance but a chance. Defending and Attacking should be atleast 1:1 maybe with random mods...like at day time attacking gets a slight mod at night defending is better.
Than we would have more wars, were people can actually react.

Maybe but when I have a MUCH stronger account like in my kill attempt I expect to survive and certainly not die of 40k backfire. WIth 20k I didnt do any damage, not even kill a bodyguard but would have gotten lethal backfire back if my target had double backfire.

Like I said when I have 200k more bullets in stock I expect to survive backfire of the much weaker target.

I also found the reason why we saw backfire kills after 3 bodyguards were killed and target didnt come online..however I'll just report it to the devs. I'd really recommend no wars.

Attackers should have advantage always , so if you train bgs for attack , and shoot 60k bullets you should kill your target without any problem , exept if he is full deff , bf kills sucks...Its about 1 mounth of ranking , spent money on dcs etc , and for what?For dying in one single click and all again from Soldier or Aso...So , advantage to attackers , and lets strategy wins (balls for attack = win) ty o/


actually i do not see any courage if KA is attacker friendly. If u speak about strategy, the game should change completely. This game is not about strategy anymore, maybe it never was. omerta is a shooting and defending game. In strategical games u may improve urself against weakness of ur enemy. he might have strong weapon so you could ve survive in 2 options! First you could have a armor which can stop ur opponent or you might have more lethal weapon. Omerta is basic game. what ur enemy has you also have. Strong bf is more realistic, bcs then u should use ur brain find a way to get out of ur enemies and ur rivals and neutral fams. In shootin also u should be careful bcs ur enemy can harm u too. Attacker friendly KA doesnt allow to kill ur opponent. Because when u kill someone its easy but then.... other neutral fams group up and kill you. In this KA people cant shoot easily and it gives chance to agressive fams to be more active and earn smt which pussycats never can.
Robbiee (16:40:23 - 15-07)
Link Quote
Jordyrp at 16:37:47 on 15/07:
Nakketikker at 16:33:25 on 15/07:
huggers isnt wrong version are too short old days version alsted 9 months no early wars that is whyat this game needs, if you guys can't have the patience with trigger happy hands your fault ;)

True, versions are getting way too short with some fams taking 10 bloods and then still secret bloods/non shooting pacts, over and over again every version.

And KA will not change anything...
Jordyrp Greece (16:37:47 - 15-07)
Link Quote
Nakketikker at 16:33:25 on 15/07:
huggers isnt wrong version are too short old days version alsted 9 months no early wars that is whyat this game needs, if you guys can't have the patience with trigger happy hands your fault ;)

True, versions are getting way too short with some fams taking 10 bloods and then still secret bloods/non shooting pacts, over and over again every version.
Nakketikker (16:33:25 - 15-07)
Link Quote
huggers isnt wrong version are too short old days version alsted 9 months no early wars that is whyat this game needs, if you guys can't have the patience with trigger happy hands your fault ;)
Robbiee (16:27:38 - 15-07)
Link Quote
Jordyrp at 16:26:09 on 15/07:
Robbiee at 16:24:41 on 15/07:
Arcanine at 16:23:00 on 15/07:
Amos Infinity at 16:20:50 on 15/07:
prolly ur bg setup is wrong,u used 2 att bg to kill a brug whereelse the other acct have 3 set bg,i kill a chief while im lc and survive while the other party bullets is higher than me, i think bg setup is important in this game just my 10 cent


Sorry, doesnt work that way. I also found another interesting result in my next 20k attempt but gonna test it 1 more time before I post it here:P

It's a very,very strange result

Last version was the best KA , I don't know why they change things -.- from good to bad , and from bad to worse...


Cause everyone was begging for change, there are too many people for everyone to be satisfied with 1 system

In this system , there will be even more huggers -.-
Jordyrp Greece (16:26:09 - 15-07)
Link Quote
Robbiee at 16:24:41 on 15/07:
Arcanine at 16:23:00 on 15/07:
Amos Infinity at 16:20:50 on 15/07:
prolly ur bg setup is wrong,u used 2 att bg to kill a brug whereelse the other acct have 3 set bg,i kill a chief while im lc and survive while the other party bullets is higher than me, i think bg setup is important in this game just my 10 cent


Sorry, doesnt work that way. I also found another interesting result in my next 20k attempt but gonna test it 1 more time before I post it here:P

It's a very,very strange result

Last version was the best KA , I don't know why they change things -.- from good to bad , and from bad to worse...


Cause everyone was begging for change, there are too many people for everyone to be satisfied with 1 system
Robbiee (16:24:41 - 15-07)
Link Quote
Arcanine at 16:23:00 on 15/07:
Amos Infinity at 16:20:50 on 15/07:
prolly ur bg setup is wrong,u used 2 att bg to kill a brug whereelse the other acct have 3 set bg,i kill a chief while im lc and survive while the other party bullets is higher than me, i think bg setup is important in this game just my 10 cent


Sorry, doesnt work that way. I also found another interesting result in my next 20k attempt but gonna test it 1 more time before I post it here:P

It's a very,very strange result

Last version was the best KA , I don't know why they change things -.- from good to bad , and from bad to worse...
Arcanine Netherlands (16:23:00 - 15-07)
Link Quote
Amos Infinity at 16:20:50 on 15/07:
prolly ur bg setup is wrong,u used 2 att bg to kill a brug whereelse the other acct have 3 set bg,i kill a chief while im lc and survive while the other party bullets is higher than me, i think bg setup is important in this game just my 10 cent


Sorry, doesnt work that way. I also found another interesting result in my next 20k attempt but gonna test it 1 more time before I post it here:P

It's a very,very strange result
Amos Infinity (16:20:50 - 15-07)
Link Quote
Arcanine at 15:13:33 on 15/07:
You were driving around town as you saw ****speeding around town in a shiny new motor - you decided to give chase!
You tossed 3 molotovs at the car, exploding the engine!
You duck behind the wall of a nearby garage as ***** pulls a Smith & Wesson .357 Magnum out and whirls around and pulls the trigger...
***** suffered but is still alive.
Your enemy tried to strike back, his bullets found their way through your body, but you survived.
2 of your guards were slaughtered in the counterattack!

-----------------------------
I shot 20k to test the backfire. My target had same bacfkire so I got 20k bullets back. Results.. defender has 65 health left. Ok nothing weird.

I had 39 HEALTH left after receiving 20k backfire. So even 40k would have killed me. Easily.

Both are Brugs and exactly same RP. However I have 200k(!!!!!) more bullets in stock and was capo.

So even with 200k more bullets in stock I get killed with 40k backfire.

We both had 3 defensive bodyguards and Vic+Ike trained on attack.

Backfire is fucked. Bigtime.
prolly ur bg setup is wrong,u used 2 att bg to kill a brug whereelse the other acct have 3 set bg,i kill a chief while im lc and survive while the other party bullets is higher than me, i think bg setup is important in this game just my 10 cent
Robbiee (16:03:03 - 15-07)
Link Quote
Arcanine at 15:58:55 on 15/07:
Robbiee at 15:56:42 on 15/07:
Anonymous at 15:53:19 on 15/07:
Both attacking is not possible...someone has to defend and therefor he should have the same chance like the attacker.

Ok , put bgs full deff and you will survive , im against backfire , if someone attack you and you are full deff you survive , and go safehouse or buy blood what ever you live...And btw im talking of shooting the same rank (Chief - Chief , Brug - Brug) not above...

It's never fair that 1 of the players has a HUGE advantage simply because he is either defending or attacking. They should just compare both accounts and then decide who is worthy of 'winning' the battle. Who presses on the Kill button first shouldnt matter too much.

I agree in one way , but if you have lover worth account , you simple can't kill him easy...But bf? Im simple not fon of it :D its not real by me :P
Anonymous (16:01:23 - 15-07)
Link Quote
Robbiee at 15:56:42 on 15/07:
Anonymous at 15:53:19 on 15/07:
Both attacking is not possible...someone has to defend and therefor he should have the same chance like the attacker.

Ok , put bgs full deff and you will survive , im against backfire , if someone attack you and you are full deff you survive , and go safehouse or buy blood what ever you live...And btw im talking of shooting the same rank (Chief - Chief , Brug - Brug) not above...

Dont agree with you , in RL you kill from first try some Don or enemy ? Or sometimes from 2,3 tries , so i agree that should improve a bit accounts who are strong with bullets and with rank progres , its sensless to die from account who have 40k and you have 400k ...but i am also for ,that deffender side should have chance to survive and stricke back ...and with full deff setup there is no chance for counter attack , so its stupid to put full deff ...
Arcanine Netherlands (15:58:55 - 15-07)
Link Quote
Robbiee at 15:56:42 on 15/07:
Anonymous at 15:53:19 on 15/07:
Both attacking is not possible...someone has to defend and therefor he should have the same chance like the attacker.

Ok , put bgs full deff and you will survive , im against backfire , if someone attack you and you are full deff you survive , and go safehouse or buy blood what ever you live...And btw im talking of shooting the same rank (Chief - Chief , Brug - Brug) not above...

It's never fair that 1 of the players has a HUGE advantage simply because he is either defending or attacking. They should just compare both accounts and then decide who is worthy of 'winning' the battle. Who presses on the Kill button first shouldnt matter too much.
Robbiee (15:56:42 - 15-07)
Link Quote
Anonymous at 15:53:19 on 15/07:
Both attacking is not possible...someone has to defend and therefor he should have the same chance like the attacker.

Ok , put bgs full deff and you will survive , im against backfire , if someone attack you and you are full deff you survive , and go safehouse or buy blood what ever you live...And btw im talking of shooting the same rank (Chief - Chief , Brug - Brug) not above...
Anonymous (15:53:19 - 15-07)
Link Quote
Both attacking is not possible...someone has to defend and therefor he should have the same chance like the attacker.
Robbiee (15:51:54 - 15-07)
Link Quote
Anonymous at 15:49:36 on 15/07:
Robbiee at 15:45:19 on 15/07:
about 1 mounth of ranking , spent money on dcs etc , and for what?For dying in one single click and all again from Soldier or Aso...So , advantage to attackers , and lets strategy wins (balls for attack = win) ty o/

That statement goes both ways...defenders have ranked for 1 month and than be killed in 1 click.

He should attack first than ?
Arcanine Netherlands (15:50:48 - 15-07)
Link Quote
Anonymous at 15:49:36 on 15/07:
Robbiee at 15:45:19 on 15/07:
about 1 mounth of ranking , spent money on dcs etc , and for what?For dying in one single click and all again from Soldier or Aso...So , advantage to attackers , and lets strategy wins (balls for attack = win) ty o/

That statement goes both ways...defenders have ranked for 1 month and than be killed in 1 click.

True. They should massively increase the odds of an attempt having 2 survivors. As it is there is 90%+ chance of you dying when you press the Kill button.
Anonymous (15:49:36 - 15-07)
Link Quote
Robbiee at 15:45:19 on 15/07:
about 1 mounth of ranking , spent money on dcs etc , and for what?For dying in one single click and all again from Soldier or Aso...So , advantage to attackers , and lets strategy wins (balls for attack = win) ty o/

That statement goes both ways...defenders have ranked for 1 month and than be killed in 1 click.
Robbiee (15:45:19 - 15-07)
Link Quote
Arcanine at 15:30:48 on 15/07:
Anonymous at 15:27:25 on 15/07:
shooting should be a gamble where you don't know if you survive or not, atleast if you shoot face to face, without carkill and preshoot.
Last versions people complained that there was nearly no backfire and now there are complains that every 4th kill is a backfire one. Actually i think everyone should have atleast minor chances to die regardless of rp, bulletcount and bulletshot. Even 1 bullet should have a chance to kill, a very small chance but a chance. Defending and Attacking should be atleast 1:1 maybe with random mods...like at day time attacking gets a slight mod at night defending is better.
Than we would have more wars, were people can actually react.

Maybe but when I have a MUCH stronger account like in my kill attempt I expect to survive and certainly not die of 40k backfire. WIth 20k I didnt do any damage, not even kill a bodyguard but would have gotten lethal backfire back if my target had double backfire.

Like I said when I have 200k more bullets in stock I expect to survive backfire of the much weaker target.

I also found the reason why we saw backfire kills after 3 bodyguards were killed and target didnt come online..however I'll just report it to the devs. I'd really recommend no wars.

Attackers should have advantage always , so if you train bgs for attack , and shoot 60k bullets you should kill your target without any problem , exept if he is full deff , bf kills sucks...Its about 1 mounth of ranking , spent money on dcs etc , and for what?For dying in one single click and all again from Soldier or Aso...So , advantage to attackers , and lets strategy wins (balls for attack = win) ty o/
Arcanine Netherlands (15:30:48 - 15-07)
Link Quote
Anonymous at 15:27:25 on 15/07:
shooting should be a gamble where you don't know if you survive or not, atleast if you shoot face to face, without carkill and preshoot.
Last versions people complained that there was nearly no backfire and now there are complains that every 4th kill is a backfire one. Actually i think everyone should have atleast minor chances to die regardless of rp, bulletcount and bulletshot. Even 1 bullet should have a chance to kill, a very small chance but a chance. Defending and Attacking should be atleast 1:1 maybe with random mods...like at day time attacking gets a slight mod at night defending is better.
Than we would have more wars, were people can actually react.

Maybe but when I have a MUCH stronger account like in my kill attempt I expect to survive and certainly not die of 40k backfire. WIth 20k I didnt do any damage, not even kill a bodyguard but would have gotten lethal backfire back if my target had double backfire.

Like I said when I have 200k more bullets in stock I expect to survive backfire of the much weaker target.

I also found the reason why we saw backfire kills after 3 bodyguards were killed and target didnt come online..however I'll just report it to the devs. I'd really recommend no wars.
Anonymous (15:30:14 - 15-07)
Link Quote
tonight we dine at baltimore!